In general, they need to make it so that you are required to make calculated decisions in small spaces rather than just charging ahead in the pitch black with no regard for safety.Īnd it seems ridiculous to me that the window glare can be caused by spotlights outside the ship. Hell, it'd be nifty even if they added the ability to launch flares with enough light to show the cave for the next 10-15 seconds at the cost of some crashfish powder (handheld flares have shit lighting range). It would be nice, however, to be able to combat the dark decent to the ILZ with a sonar. In fact, I'd love it if repeated or high-speed collisions would cause hull breaches because right now I can shove it through a hole with no regard for size and take no damage. The clunkiness of the cyclops can make it fun to pilot, and a bit nerve-wracking in tight spaces.
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